The lead designer of Dragon Age II, Mike Laidlaw, told Videogame Source that the series Dragon Age "has a clear direction" and that the company has "several ideas" for a new chapter. "I think we gave the impression that Dragon Age II is stronger than that of Origins and overall I think the second chapter is more exciting.
But what will happen in the future, only we can know and determine when the time is right for talk about it. advertiser Until we can neither confirm nor semntire Dragon Age III. " The protagonist of Dragon Age II, Hawke, will be back in Dragon Age 3? "It depends," said Laidlaw. "Certainly we have some ideas for him, but right now we focus on the DLC, we want to expand this history with new adventures." Currently, the games in the Dragon Age and Mass Effect is totally missing the multiplayer component, but soon, says Laidlaw, things could change.
"From the point of view of the concpet multiplayer might work. Dragon Age II revolves around the importance of the party, and in a game that focuses on the multiplayer cooperation fits very well. The changes we've made a point of Dragon Age II view of the responsiveness of the controls would allow easier implementation of multiplayer than Origins.
" "The multiplayer is an important and has several technical problems but no doubt is a component that will examine in the future. If we decide to implement the multiplayer, we want to make sure you do it right."
But what will happen in the future, only we can know and determine when the time is right for talk about it. advertiser Until we can neither confirm nor semntire Dragon Age III. " The protagonist of Dragon Age II, Hawke, will be back in Dragon Age 3? "It depends," said Laidlaw. "Certainly we have some ideas for him, but right now we focus on the DLC, we want to expand this history with new adventures." Currently, the games in the Dragon Age and Mass Effect is totally missing the multiplayer component, but soon, says Laidlaw, things could change.
"From the point of view of the concpet multiplayer might work. Dragon Age II revolves around the importance of the party, and in a game that focuses on the multiplayer cooperation fits very well. The changes we've made a point of Dragon Age II view of the responsiveness of the controls would allow easier implementation of multiplayer than Origins.
" "The multiplayer is an important and has several technical problems but no doubt is a component that will examine in the future. If we decide to implement the multiplayer, we want to make sure you do it right."
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