Shigeru Miyamoto said he wanted to revisit the classic The Legend of Zelda: Ocarina of Time and Star Fox 64 because the people who are now grown up and playing at the time because the frame rate of the original titles was not satisfactory. "At the time of publication, both games went to the limit in terms of polygons and the frame-rate," said Iwata Asks Miyamoto last episode (translation Andriasang).
Miyamoto wanted to aim "higher" and that feeling, he admits the creator of Mario Bros, has accompanied him since the launch of two classics. In addition, said Miyamoto, who had played at the time Ocarina of Time now has grown, so "it is time for a remake." Both games will arrive in the coming months on 3DS; in June will be the turn of The Legend of Zelda: Ocarina of Time and Star Fox 3DS 3DS will arrive in 2011, and according to Miyamoto, thanks to the feeling of depth will be "easier to play."
Miyamoto wanted to aim "higher" and that feeling, he admits the creator of Mario Bros, has accompanied him since the launch of two classics. In addition, said Miyamoto, who had played at the time Ocarina of Time now has grown, so "it is time for a remake." Both games will arrive in the coming months on 3DS; in June will be the turn of The Legend of Zelda: Ocarina of Time and Star Fox 3DS 3DS will arrive in 2011, and according to Miyamoto, thanks to the feeling of depth will be "easier to play."
- Iwata Asks (untranslated) - StarFox 64 3D and The Legend of Zelda: Ocarina of Time 3D tidbits (11/03/2011)
- GDC 2011: Ocarina Of Time 3D In June? (03/03/2011)
- Nintendo Confirms Master Quest for Ocarina of Time 3D (06/03/2011)
- "Master Quest included with Ocarina of Time 3D" and related posts (07/03/2011)
- Ocarina Of Time 3DS Will Include Master Quest (06/03/2011)
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