Friday, March 25, 2011

The exclusive Alan Wake has been a commercial risk

But it has simplified things the foreman of the technical section of Remedy, Markus Maki, revealed that although the decision to enter into an exclusive with Microsoft was a risk in terms of trade has also greatly reduced the technical problems. In fact, the team was able to concentrate on plot and atmosphere, leaving only eight programmers struggling with the graphics engine, although Remedy, Maki has revealed he was tempted to delete everything to use the Unreal Engine.

The choice, however, despite the title has unfortunately proved to be more limited than we expected, was undoubtedly successful. In fact, the use of a proprietary engine has allowed to create a special atmosphere that Remedy is undoubtedly the heart of Alan Wake. Source: CVG

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