Everything is possible for Lionhead Josh Atkins spoke about the changes in the PC version of Fable III and referred to the fact that could also arrive on the Xbox 360. "We have added layers of difficulty, is the first time that we do in Fable." The decision to increase the settings related to the difficulty, found Atkins, was taken because of feedback relating to the title but also too easy to go against the different needs of the users PC.
When he was asked if the new features in Fable III will also come up 360, the Lionhead designer said: "I think the great thing about working in Liohead is that everything is possible, but we have no official plans for today, now this room ... but everything is possible. " Source: CVG
When he was asked if the new features in Fable III will also come up 360, the Lionhead designer said: "I think the great thing about working in Liohead is that everything is possible, but we have no official plans for today, now this room ... but everything is possible. " Source: CVG
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