In an interview with Videogame Source, senior producer for The Witcher 2 has defended the level of difficulty of the role-playing game developed by CD Projekt. "We were inspired by the hardcore games, titles difficult," says GOP. "We did not want the game was easy at first, not looking for an interactive movie." "People think that our normal difficulty is tantamount to that of others, but it is not, because we are hardcore gamers and we use that approach.
Who wants to play without too many problems should use lil easy level." In the coming days, CD Projekt will release a patch for The Witcher 2, ensures GOP: "We will try to publish it this week, shortly announce the official notes. It will be a huge patch, we tried to solve all or most of the problems reported by users.
Who wants to play without too many problems should use lil easy level." In the coming days, CD Projekt will release a patch for The Witcher 2, ensures GOP: "We will try to publish it this week, shortly announce the official notes. It will be a huge patch, we tried to solve all or most of the problems reported by users.
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