Monday, May 16, 2011

Preview PS3, Xbox 360: Soul Calibur 5, many new products with a view

Soul Calibur now in its fifth edition, one of the most popular fighting games of the new generation will make its return to the market with a fun new look, both for the characters that the main mode, of course on the PS3 and XBox 360. The latter has been slightly modified to adapt to the new pace of the game given by a system of management of the renovated character, to get the feeling even more marked than in control of our virtual alter ego, that according to developers' presentation in Dubai, had many leaks that will be corrected in this way, thanks to a higher sensitivity in the use of combos, as well as more fluid movements that will make this even more exciting five Soul Calibur, if it ever can.

The new star of the story is Patroklos, Sophitia's younger son, who inherits from his mother's style of play in many aspects and movements, but other characters disappear from history for obvious reasons of logic. Most will be present in this Soul Calibur 5, showing all the work done by the developers to donate a little to the chronological history, with time-aged appearance, physical abilities and modified to adapt to a style of fighting even more personalized and adapted to character.

The folks at Soul Project, ensure that the sector has been revised live in many ways, to meet the needs of players who have accused more than once for various problems as a result of a sometimes unstable connection or a gameplay not just reactive . It is precisely this aspect would seem that the developers have taken care in particular, many gamers after the latest chapter of Soul Calibur have turned their noses up to the complexity is achieved by the fighting, which causes the average error on several occasions, Because the complex combo system, and obviously a non-immediate response times and game situations that have not computed more than once pointed out the inefficiency of this sector.

The hope is that with the new graphics engine and especially to the new rhythm that will travel the fighting, this issue is largely resolved, other means would not have accepted a flop because the users expect from titles like this one powerful product, since the Competition is increasingly fierce, developing themes of play and marketing strategy aimed at destroying the saga the first true misstep, a bit like it happened to many titles, especially in the sports genre.

News emerged from the presentation of the title are the Armor System that will return with appropriate modifications, of unknown nature at the time, and may be particularly news concerning the interactive scenarios, this will allow the license to develop a more realistic vein, to the extent possible.

Last news to report is the development of the Move that may already be available for this title, but certainly for the next will be, this option could significantly change the approach to these types of securities, but only if the end result will be satisfactory, otherwise you will have a negative result on this chapter, then all the better to postpone until next year.

The premises are exceptional, Soul Calibur saga lovers will certainly not disappointed by this new chapter, which promises to be a new beginning, this being a new main character as well as a generational change for the rest of the team of fighters present in this Soul Calibur 5. News substantial will come only after E3, the annual gathering that takes place to show the previews of titles in and out to present all the news about future projects, as happened in the case of new consoles, but obviously the focus will fall on the titles out , lifeblood of this event.

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