Monday, January 31, 2011

Bethesda and Menus Skyrim

For Skyrim, Bethesda has decided to revolutionize the menu of games in the series The Elder Scrolls. The goal, as stated by Todd Howard in Game Informer, is to create a simple and Intute as those used by Apple for its iTunes. Skyrim The menu can be invoked by pressing the right button on the D-pad and allow you to examine objects in your inventory and their descriptions.

Pressing the left hand will refer spells (85 in all). Bethesda has also removed the limit of eight predefined objects to call up a radial menu by pressing a key on the D-pad. In this case, the developers have opted for a list of items and spells you prefer, picked from a list in which they appear in alphabetical order.

Pressing the button at the top the top instead you can access the view of the evolution of the protagonist. In Skyrim there are no real classes, but three types of character (thief, warrior and magician), each of which provides access to 6 skills. Everything is displayed in the form of nebulae (classes) and constellations (ability).

The button down, finally, provides access to the map of the universe Skyrim, through which you can set up missions and journeys to be made to achieve objectives or alternatively use the quick trip to instantly reach the places you want.

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