In an article published on the official Star Wars: The Old Republic, the lead cinematic designer Paul Marino talked about setting BioWare film on which the narrative is based MMO. According to Marino, the "Cinematic Design 'approach takes advantage of cinematic gameplay and narrative to enhance and strengthen the emotional involvement of the player.
During the game we will face many choices that will not be displayed only in text form but will be presented as a movie that will attempt to enhance the dramatic impact situations caused by the player's choices, says Marino, according to which this type of approach "differs from other MMO The Old Republic." Apparently this is a design similar to that adopted in the dialogues of Mass Effect, sci-fi universe this generation of console launched in the trilogy which will conclude in 2011 with Mass Effect 3.
Star Wars: The Old Republic will be available in 2011, only on PC.
During the game we will face many choices that will not be displayed only in text form but will be presented as a movie that will attempt to enhance the dramatic impact situations caused by the player's choices, says Marino, according to which this type of approach "differs from other MMO The Old Republic." Apparently this is a design similar to that adopted in the dialogues of Mass Effect, sci-fi universe this generation of console launched in the trilogy which will conclude in 2011 with Mass Effect 3.
Star Wars: The Old Republic will be available in 2011, only on PC.
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