Tuesday, January 25, 2011

Ridge Racer for the simplified 3DS

As stated by the producer of the 3DS version of Ridge Racer Ryo Totoyama, the racing game for Nintendo's new handheld console is designed for consumers with wider and less cunning. "We realized that in the past had many problems in the control of the car," he said in an interview published Totoyama Nintendo World Report (via VG247).

"The drift is a complex mechanism, because you have to release the gas at the moment, and then make a counter-steering to control the car." "So we decided to introduce an option to take advantage of the drifting touch of a button. It works similar to Mario Kart, so the younger players who know the game will find familiar controls.

We will bring those players to Ridge Racer who have previously abandoned because of the driving model. "Another thing that we have improved from previous Ridge Racer is the penalty you get slammed against a wall in the past made it impossible to win a race but in this game does not slow down too much." Ridge Racer 3D support mode of 3DS Street Pass through which you can exchange game data with other holders of 3DS.

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