But for now there are problems such as should be clear by now, the people of Epic never makes statements if and when he speaks is always to sell their framework (Unrela the engine) to someone. Just the other day good Mark Rein complained about the lack of Android in memory management, these shortcomings that prevent it from creating a version of Android Infinity Blade.
Today, however, good wishes to Mark tell us that the UDK is also coming to Android, but it confirms his doubts about some of the limitations imposed by Google, including the size of applications that can not exceed 50 mb. Mark said that when the UDK comes on Android, Google will have to solve the problem because the UDK naturally tends to create very large applications.
For now, however, not yet known when this will happen. Source: Joystiq
Today, however, good wishes to Mark tell us that the UDK is also coming to Android, but it confirms his doubts about some of the limitations imposed by Google, including the size of applications that can not exceed 50 mb. Mark said that when the UDK comes on Android, Google will have to solve the problem because the UDK naturally tends to create very large applications.
For now, however, not yet known when this will happen. Source: Joystiq
- Mark Rein: Unreal's 'focus is all devices' (02/04/2011)
- Sorry, Android Users, You Won't Be Getting Epic's Awesome 'Infinity Blade' (06/04/2011)
- Bulletstorm PC Demo Now Available (05/04/2011)
- Epic Relaxes Royalty Fees For UDK Projects (23/02/2011)
- Epic Games: Unreal Engine DX11 Justifies Next Gen Consoles (05/04/2011)
Mark Rein (wikipedia)  Berlin University of the Arts (geolocation)  Berlin University of the Arts (homepage)  Berlin University of the Arts (wikipedia)  Android (homepage)  Android (blog)  Android (crunchbase)  Android (operating system) (wikipedia)  Android Demo (youtube)  Androidology - Part 1 of 3 - Architecture Overview (youtube)  Unboxing Acer Aspire One Android netbook (youtube)  
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