Friday, April 1, 2011

Technology LA Noire "an impasse"

According to David Cage, the technology of LA Noire is a "dead end". Rockstar showed the technology of Motion Scan DepthAnalysis in a movie that you see on this page but as stated by Quantic Dream boss to CVG, the process is not fully adequate and too expensive. "I think the time is an interesting solution but it is also a dead end.

This technique is incredibly expensive and it will never be able to resume coropo and aimed at the same time. But we're doing this for Our next game. " "The difference is huge, taking up both face and body will get more substantial actions. You can not imagine how they are connected to the face the movement of your body.

The Motion Scan will never allow to achieve these results." "Nor can implement the real-time lighting, and I think this is an important aspect." "I think the nice graphics of LA Noire, but I do not think you can improve a lot. With the technology we use, however, can achieve superior results over time.

We have made progress from Heavy Rain and we will not stop until we have reached level of Avatar. That will probably happen in the next three, four or five years. " "You probably need new platforms but you have to consider that today the real-time graphics is probably the level of CG of six years ago."

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