Tuesday, May 17, 2011

"Pay only the players disliked"

During an interview with Develop, Valve boss Gabe Newell spoke about the new frontier of the business model of the video game market: the unpopular pay, not cool. "The industry model is broken, we can not offer the same price for everyone," explains Newell. "In fact this is a bug and we risoloverlo with our philosophy applied to the development of games." "We want to offer the service at an optimal price for each consumer, we must provide them with an array of payment options." "For example, we could pay the consumer base that provides the fun when you play with him.

Some fill the server with their presence, others miss the people." "We should reward people that bring benefits to the community."

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