Friday, May 20, 2011

The Witcher 2: Assassins of Kings full review

The Witcher 2 Assassins of Kings is one of the most interesting of this quarter and throughout the year for sure, the quality in all sectors of opinion can not be denied even by the players not attracted by the GDR. Analyze a title very well structured and high quality is never easy, many people are the qualities that should be listed, but a few shortcomings that are close to perfection this title, providing for those who fulfill the requirements the opportunity to play in 3D mode, making the gaming experience more exciting and realistic.

Starting from the pros, The Witcher 2 shows the development work done by the guys at CD Projekt Red, the graphics are very accurate in both locations, perfectly fitting with the story, both for the characters, featuring details that make them recognizable at first sight and show their personality in some cases.

The plot is developed, as easily guessed from the title, the figure of the Witcher, a figure halfway between the legend and the warrior, which bases its skills on the hard physical training, which has shaped a powerful and agile body, and the mutation had from taking substances that have developed skills outside of human capacity.

The mission of these fighters is to ward off evil presence that afflict the population and restore peace and normalcy, avoiding further unnecessary suffering, the whole course fee which is behind a rich reward for their work, transforming the figure of these benefactors in simple mercenaries.

In essence, the story unfolds between violent and bloody fighting, topped by a rich and realistic battles to be faced with a very high objective difficulty, this makes the title even more attractive and durable, in fact, hardly able to finish the whole story without beating the head on some particularly difficult passage, this stands out the work done by developers who bring the level of IA values above average, while remaining within the limits found in this genre, without creating unrealistic expectations.

The greatest difficulty for the players could get if they played the first chapter, being displaced by the change in fighting style developed in this second chapter, our hero is involved in a battle with a more realistic decisions to be taken at the time, that significantly affect the outcome of the battle, this seasoned with a physical game and improved pace in the battle much faster.

In addition to the main story there are the so-called options, time consuming, that we will have fun with mini-games included in the story where we entertain at least once to play, as happens in most titles of this genre, this serves to break up a bit the plot really well built and from which a thick narrative come true.

In conclusion, we can call this The Witcher 2Assassins of Kings by 9 in a title report on remaining an objective opinion, but surely fans of the genre will promote this game with a case that borders on the praise, from the technical point of view exception, especially for the presence the new graphics engine, the narrative point of view a great title, with a plot that goes beyond stereotypes already seen, the level of difficulty increased substantially, partly because of the new type of battle.

We can only recommend the purchase to all fans of the genre and even those who seem ditubante, already present in the screenshots around the net it soon becomes clear that the level reached by CD Projekt Red, which does not compromise in any case entering of law in the Olympus of the best RPG this 2011.

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