Wednesday, January 12, 2011

Dead or Alive: Dimensions doubles the frame rate by removing the 3-D

From 30 to 60 fps, but an interesting dishes option was disclosed in these hours by the head of Team Ninja's Yosuke Hayashi and referred to the new Dead or Alive: Dimensions for Nintendo 3DS. As reported by Famitsu, the game puts players themselves to a particular choice: You can double the framerate from 30 fps to 60 by eliminating the three-dimensional visual effect.

In fact, the hardware of the console, however, renders the game at 60 fps, but received frames are halved by the particular view in 3D. By removing this, all fps are displayed on the same plan, and therefore the game is more fluid, but in 2D. The idea is interesting, because it may be necessary to switch from 3D to 2D after a few hours of play not to tire the eyes and could be a "reward" moderate stimulant use three-dimensional effect.

We look at this point whether the feature will be present in other games.

No comments:

Post a Comment