Wednesday, January 12, 2011

Riccitiello skeptical OnLive

IndustryGamers In an interview with the CEO of Electronic Arts, John Riccitiello said he does not believe that in future the services of cloud-gaming can fully replace the traditional play patterns, based on the use of physical media. According to Riccitiello, not always such a service is the easiest way to get to the consumer: "I think when people are not attracted by the services of streaming of games, they want video games to work and nothing else.

Sometimes this is possible with stream, other times to download the game. For example, Scrabble can be downloaded in three minutes, in this case does not make sense to stream. " The crucial point, according to Riccitiello, the performance is concerned: "There can be problems of access and is not always possible to distribute the games in an efficient manner with a cloud service.

I think the consumer is not interested in the technology itself, but wants only that the game to work properly. " "I have not tried OnLive recently, but I do not believe that someone take him to a LAN party to play a FPS, because the latency in this case is important. There are different technologies that must pursue different and the consumer wants these issues remain largely invisible.

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