According to Carlson Choi at Siliconera Namco Bandai, Enslaved launch in October, a period full of new publications, it was a mistake that the publisher has paid with a commercial failure. "The game was put on the market in a particularly crowded. Last year there were more than 4000 games for consoles.
We have chosen the wrong time of the launch because the quality of the game are discussed. A game with an average rating higher 80 is a guaranteed success. We have launched DLC who have taken 10 out of 10. Basically, I do not think that the problem lies in the quality of the game. " "Rather, I believe that it is to find the right time to launch a product, and in the future we will try to better address this issue." The objective of Namco with Enslaved was to achieve at least a million copies.
The latest data, dating back a few days ago, talk of 460,000 copies sold. However, the publisher may try again with the sequel to Ninja Theory: "We assure you that for all games like Enslaved consider carefully the potential. We have done many studies in this regard. Put it this way: In the coming days could get news."
We have chosen the wrong time of the launch because the quality of the game are discussed. A game with an average rating higher 80 is a guaranteed success. We have launched DLC who have taken 10 out of 10. Basically, I do not think that the problem lies in the quality of the game. " "Rather, I believe that it is to find the right time to launch a product, and in the future we will try to better address this issue." The objective of Namco with Enslaved was to achieve at least a million copies.
The latest data, dating back a few days ago, talk of 460,000 copies sold. However, the publisher may try again with the sequel to Ninja Theory: "We assure you that for all games like Enslaved consider carefully the potential. We have done many studies in this regard. Put it this way: In the coming days could get news."
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