Crytek did not want him Apparently, Crysis 2 will come on the market devoid of EA Online Pass system, the user recognition system applied by Electronic Arts in their titles, parallel accounts of Xbox Live and PSN. As reported by Gamertag Radio Crytek was right to stand against the option in question and did not want the inclusion of Online Pass in his new first-person shooter, clearly getting the ok from the mega-publisher American.
Pass The EA Online was founded in particular on the willingness of publishers to protect themselves against the market. Basically, every game released on the market with a unique code with which you can access your fund online multiplayer, unless this is necessary to buy separately, which of course can happen with the games second hand.
The motivation behind the refusal of Crytek seems to be related to the emerging state of the system when he began the development of Crysis 2 and the will of the German development team to raise as much as possible the base of gamers with access to online multiplayer, are these users first or second hand.
Pass The EA Online was founded in particular on the willingness of publishers to protect themselves against the market. Basically, every game released on the market with a unique code with which you can access your fund online multiplayer, unless this is necessary to buy separately, which of course can happen with the games second hand.
The motivation behind the refusal of Crytek seems to be related to the emerging state of the system when he began the development of Crysis 2 and the will of the German development team to raise as much as possible the base of gamers with access to online multiplayer, are these users first or second hand.
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