"And I'll prove it" at the BAFTA Game Awards the famous designer David Cage has made some interesting statements about the future and Heavy Rain Quantic Dreams. "We created the genre. Mastered the genre, and we want to show that Heavy Rain was not a coincienza or a lucky shot but something makes sense and that we can evolve ..." The title Quantic Dreams, although it has not really invented a genre, has undoubtedly introduced visuals, atmosphere, timing, and mature themes.
Moreover, the commitment of the developer in creating a way of thickness, easy come, not a blockbuster like many, has been recognized with several awards, such as those received yesterday for the BAFTA Game Awards, and was highly praised by those who do not usually like this kind . For this is the logical desire of David Cage to continue on this road that has dedicated his career.
But the designers said that the next title will not be a sequel but something new, although oriented to show even more strongly that Quantic Dream has created a veritable genre, a scheme capable of telling any story. "We will explore different directions. It will always be very dark, more adult, but completely different from Heavy Rain.
We want to satisfy our fans, but we also want to surprise them. This is our challenge." Source: Spong
Moreover, the commitment of the developer in creating a way of thickness, easy come, not a blockbuster like many, has been recognized with several awards, such as those received yesterday for the BAFTA Game Awards, and was highly praised by those who do not usually like this kind . For this is the logical desire of David Cage to continue on this road that has dedicated his career.
But the designers said that the next title will not be a sequel but something new, although oriented to show even more strongly that Quantic Dream has created a veritable genre, a scheme capable of telling any story. "We will explore different directions. It will always be very dark, more adult, but completely different from Heavy Rain.
We want to satisfy our fans, but we also want to surprise them. This is our challenge." Source: Spong
- BAFTA red carpet comments - David Braben on 'Metacritic for reviewers' David Cage on creating the interactive story genre (17/03/2011)
- VIDEO: Highlights from the Game Awards (17/03/2011)
- GDC 2011: Heavy Rain Maker Calls for More Mature Games (04/03/2011)
- Heavy Rain creator says it's time to forget what makes gaming good (03/03/2011)
- Pulling their weight (07/03/2011)
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