The key change is the Fox Engine Hideo Kokima said bluntly that the future of his team is cross-platform. Sure, Metal Gear Solid: Rising was already a strong indication, but it was nothing compared to the remakes of MGS and ZOE and with a fairly powerful graphics engine and specifically designed to develop both on PS3 and 360.
Fox is the engine that the famous designer presented through the long pre-E3 video transmitted by Konami a couple of hours ago. But what has been shown not just a graphics engine but a new title which also shows an incredible vegetation.
Fox is the engine that the famous designer presented through the long pre-E3 video transmitted by Konami a couple of hours ago. But what has been shown not just a graphics engine but a new title which also shows an incredible vegetation.
- Multiplatform HD Collections Part of Kojima's "Transfarring" Initiative (03/06/2011)
- OXCGN's Konami E3 2011 Conference Wrap-up: A Pre-Recorded Disappointment (03/06/2011)
- Kojima Productions working on Fox Engine for future multiplatform titles (03/06/2011)
- Kojima announces multiplatform 'Fox Engine,' powering upcoming project (03/06/2011)
- Kojima Productions Shows Off its New Game Engine (03/06/2011)
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