An enthusiastic Apparently BioWare has spared no expense for the soundtrack to Mass Effect 3, going to take a very experienced musician Clint Mansell, author of Black Swan and also the OST Requiem for a Dream. It 'was the same Mansell to reveal in an interview with The Quietus, who also explained some key differences in the writing of music for video games: "There are patterns maintained longer, then the big explosion when it is necessary the music fits with power, then you need to take a tangential way, "reads the site in question," you have all these different elements to be monitored, which change depending on what the player does.
" Source: The Quietus
" Source: The Quietus
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