Completely different ... David Cage, Quantic Dream and soul responsible for the appreciation of the PlayStation 3 exclusive Heavy Rain during the 2011 GDC did a little 'light on what plans does the software house on the medium to long term. Not really going into detail, Cage has established itself as the home development is paying its work on two separate projects (as stated on several occasions), specifying, however, as they are essentially different.
Nevertheless, it seems that in every case Cage wants to continue the path of development towards the concept of "emotional game" just as happened with Heavy Rain. Source: VG247
Nevertheless, it seems that in every case Cage wants to continue the path of development towards the concept of "emotional game" just as happened with Heavy Rain. Source: VG247
- Quantic Dream renovates mocap studio (14/12/2010)
- GDC 2011: Heavy Rain Maker Calls for More Mature Games (04/03/2011)
- GDC 2011: Heavy Rain Maker Calls for More Mature Games (04/03/2011)
- 'Heavy Rain' Film Confirmed, 'Deadwood' Creator David Milch Scripting (27/01/2011)
- "HEAVY RAIN" Soaked with Record 18 NAViGaTR Nomations on 10th Annual Awards (03/03/2011)
No comments:
Post a Comment