In addition to Gamescom The lineup of GDC Europe 2011, set within the Gamescom August 15 to 17 in Cologne, is enhanced by two other interesting encounters. This is an event dedicated entirely to Mass Effect 3 in which Scylla Costa Brenon Holmes and BioWare will illustrate "how to design and develop creatures: a case study on Mass Effect 2 and 3" and a conference with Paul Martin that Slant Six show you how to "massively increase the production flow." Two meetings in short, as befits the scope GDC, strictly dedicated to professionals, but it is possible that details will emerge interesting also for "normal" users.
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