Monday, May 9, 2011

Review: Darkness Within 2

In line with the style of H. P Lovecraft, from which there is a strong inspiration in the narratives of the game, Darkness Within 2 is a title that has surprised many ways, leaving room for growth, however, still possible in some respects, the graphic adventure is Zoetrope Interactive was met with critical acclaim, which earned him positive reviews of, let's find out why.

First of all, it is an adventure game, we will be wandering around pictures of the game where we interact with the environment and the objects that compose it, to be able to EVELOPING parts of the story and move on, this is the main aspect of graphic adventure games, not to be forgotten in the evaluation of evidence as part of a genre seemingly very simple, but difficult in the narrative and the repetition of commands, it is difficult not to fall in the banal and boring after a few minutes, in some cases.

This is the first thing that struck this game, namely the ability to keep interest alive even when you can not find the right gimmick to continue. We must say that the pace of the game is quite low, with puzzles to solve for the more experienced in a few minutes, followed by movies and discrete steps in the frameworks sometimes useless to the economy of history, in some predicaments in fact, remain displaced or the banality of certain narrative devices or for the few puzzles available in the title, by dropping a lot of positive feedback rather than a title that certainly had the opportunity to make a big jump on the market.

Turning to the positive side, certainly commend the setting, the new graphics and a partially discrete depth of field, which is difficult to find on these securities, like a light that takes into account the character and appearance of a particular object. As for the story, we can define good riddles proposed that for the average user but for the most clever, will not be easy to solve, having to connect a variety of gameplay developed separately, as in most classic games of investigation.

All these riddles, however, share a poor sense of accomplishment once we got through to the next chapter, having sometimes trivial solutions or akin to logic, making their noses to many. Darkness Within 2 This is a title to play only once, as once done only true fans will relive it a second time already knowing the solution of mysteries, so the general vote of the entire package is over the sufficiency, as a graphic adventure horror setting in, I do not think we could expect much more, then some technical choices can be justified by the kind of game, others such as the resolution of the puzzles could certainly be treated in detail, being the key part of the game.

At least it is hoped that this license is a launching pad for a brighter future, given the strong competition from other games in the genre capable of bringing amazing new graphics engine and a very good, which makes the setting of the game and the atmosphere more real than this Darkness Within 2, the idea that even in some breakers are sitting in the chair and just play a video game, which we would like to avoid, fully enjoying the atmosphere of horror games like the ones that have the potential to involve us as films at the cinema.

Judgement is a 7 and a half esteem, coupled H. P Lovecraft-Zoetrope Interactive has managed well, even if only in inspiration, but for the next games in the series we hope to have more and more complexity and improved game to a pace that not nearly complete immobility, but manages to keep always on alert during all phases of the game.

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